NVil Forum

General Category => Bug Reports => Topic started by: steve on July 16, 2012, 04:23:29 am

Title: Scale direction error? (Fixed)
Post by: steve on July 16, 2012, 04:23:29 am
Hello,

Example:-

Create a box at world center. Rotate box 45deg around Y axis. Set manipulator to world orientation and pivot position to world.

(http://i.imgur.com/nRAlC.jpg)

Scale object using manipulator on X or Z axis (or offset inputs). It does not scale to manipulator(world) orientation, but to object orientation.

It scales as expected if in sub-object (or mesh) selection.


Title: Re: Scale direction error?
Post by: IStonia on July 16, 2012, 04:34:52 pm
Fixed. I hope.
Title: Re: Scale direction error?
Post by: steve on July 16, 2012, 06:52:36 pm
Looking good.

Many thanks,

Regards,

-Steve