NVil Forum
General Category => Feature Requests => Topic started by: samardac on November 02, 2015, 02:55:54 pm
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IStonia can you make this tool:
(https://monosnap.com/file/K14fhHQzkiJoAhgn7ZeJ0klWpzcVMQ.png)
Some kind of - Make polygons cooplanar.
So first selected polygon will have information on how to make other selected polygons cooplanar.
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http://www.digitalfossils.com/Download/NVil-Nov-06-15.rar
Edit > Customize > Tools > Subobject Shortcut Tools > Orient Selection. Rotate subobject selection to align its normal to a target normal. By default, the target is the highlighted polygon/edge/vertex normal. If snapping is on, the target normal will be the under cursor object's normal.
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how does it works cannot understood?
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1. Select a polygon.
2. Move the cursor over to highlight a polygon which faces different direction.
3. Press the hotkey of the tool. The selected polygon should be rotated to be parallel to the highlighted polygon.
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Oooo cool!
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Got it, but may be I do not explain corecctly what I want, I meant not only set the normal orientation but also move to base polygon.
Check this video, I made this operation very often:
http://take.ms/tuv0x
I use Set Pivot manually and then scale. That is why I asked for this tool to avoid all these steps.
Can you make something like this?
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Try this
http://www.digitalfossils.com/Download/NVil-Nov-08-15.rar
* Edit > Customize > Tools > Subobject Shortcut Tools > Cooplanar Selection. Flatten subobject selection to a target's planar plane. By default, the target is the highlighted polygon/edge/vertex. If snapping is on, the target will be the under cursor object.
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Mega great!!!
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This is very useful addition to the software, thanks to both for the suggestion and implementation.
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IStonia, can you modify it a bit so it will work like - first selected sub-object will be the base.
I need it to make button for this command. Now I cant, because cursor have to be under polygon.
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http://www.digitalfossils.com/Download/NVil-Nov-09-15.rar
If the command is executed outside viewport, the target will be the last point selected polygon/edge/vertex.
I think you can create a streamline tool with LMB/RMB click for the two commands. Then for the button, LMB/RMB for the two commands, MMB for the streamline tool. This way you won't loose the flexibility. Just a suggestion.
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Create, many thanks!