NVil Forum

General Category => Bug Reports => Topic started by: ghib on May 12, 2015, 12:16:10 pm

Title: OBJ import error: Divide into poly groups & Z-UP
Post by: ghib on May 12, 2015, 12:16:10 pm
Just found a bug with importing OBJ files sent from Maya that contain Polygon Groups.
I have 'Divide into objects by polygon groups' set in NVil File format Options, also with Z_UP.

(http://i674.photobucket.com/albums/vv103/mikemort/VoidWorld/OBJImportError_zpsdrviwetz.jpg)
Title: Re: OBJ import error: Divide into poly groups & Z-UP
Post by: IStonia on May 13, 2015, 08:52:28 am
I seems to me that your Maya obj exporter didn't do it properly.
Title: Re: OBJ import error: Divide into poly groups & Z-UP
Post by: ghib on May 14, 2015, 09:10:44 am
ok I'll have a look into why this might be the case on the Maya side as you're quite confident that it's not an NVil issue.

cheers Istonia