NVil Forum
General Category => Bug Reports => Topic started by: ghib on May 12, 2015, 12:16:10 pm
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Just found a bug with importing OBJ files sent from Maya that contain Polygon Groups.
I have 'Divide into objects by polygon groups' set in NVil File format Options, also with Z_UP.
(http://i674.photobucket.com/albums/vv103/mikemort/VoidWorld/OBJImportError_zpsdrviwetz.jpg)
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I seems to me that your Maya obj exporter didn't do it properly.
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ok I'll have a look into why this might be the case on the Maya side as you're quite confident that it's not an NVil issue.
cheers Istonia