NVil Forum
General Category => Bug Reports => Topic started by: steve on June 28, 2012, 09:39:00 am
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Hello,
After finding the toggle for snapping "Ctrl+X1", I find that if I use that toggle(shortcut) during the creation of a cylinder(or other object), I get an error popup "unhandled exception".
example:-
With snapping on: select cylinder, click on grid, drag out to create base of cylinder, press "ctrl+X1" to disable snapping, the error shows.
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What does the error message say?
I don't think the 'Ctrl+X1' command is executed while the Cylinder tool is open. You can go this way, Alt + scroll WMB to change snapping option.
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What does the error message say?
Unhandled exception has occurred in a component in your application. If you click continue, the application will ignore this error and attempt to continue.
Object reference not set to an instance of an object
Pressing continue only removes the error message for a split second. The error then shows again. repeatedly.
This is the full report:-
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.CreateCylinderOp.OnMouseMove(Object sender, MouseEventArgs e)
at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.OnMouseMoveMain(Object sender, MouseEventArgs e)
at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.OnMouseMove(Object sender, MouseEventArgs e)
at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.OnMouseMove(Object sender, MouseEventArgs e)
at DigitalFossil.AbstractGraphicWindow.CursorClerk.OnMouseMove(Object sender, MouseEventArgs e)
at System.Windows.Forms.Control.OnMouseMove(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseMove(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
VoidWorld 2.4
Assembly Version: 2.3.4562.3835
Win32 Version: 2.3.4562.3835
CodeBase: file:///C:/Users/Stem/Documents/VoidWorld-Jun-27-12/VoidWorld%202.4.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Data
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
CharacterClasses
Assembly Version: 2.3.4562.3823
Win32 Version: 2.3.4562.3823
CodeBase: file:///C:/Users/Stem/Documents/VoidWorld-Jun-27-12/CharacterClasses.DLL
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.1901.0
Win32 Version: 5.3.0000001.1126 built by: DIRECTX
CodeBase: file:///C:/Users/Stem/Documents/VoidWorld-Jun-27-12/Microsoft.DirectX.DLL
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.1901.0
Win32 Version: 5.3.0000001.1126 built by: DIRECTX
CodeBase: file:///C:/Users/Stem/Documents/VoidWorld-Jun-27-12/Microsoft.DirectX.Direct3D.DLL
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
WorkShop
Assembly Version: 2.3.4562.3828
Win32 Version: 2.3.4562.3828
CodeBase: file:///C:/Users/Stem/Documents/VoidWorld-Jun-27-12/WorkShop.DLL
----------------------------------------
BasicD3DClasses
Assembly Version: 2.3.4562.3824
Win32 Version: 2.3.4562.3824
CodeBase: file:///C:/Users/Stem/Documents/VoidWorld-Jun-27-12/BasicD3DClasses.DLL
----------------------------------------
DevExpress.XtraBars.v10.2
Assembly Version: 10.2.4.0
Win32 Version: 10.2.4.0
CodeBase: file:///C:/Users/Stem/Documents/VoidWorld-Jun-27-12/DevExpress.XtraBars.v10.2.DLL
----------------------------------------
DevExpress.Utils.v10.2
Assembly Version: 10.2.4.0
Win32 Version: 10.2.4.0
CodeBase: file:///C:/Users/Stem/Documents/VoidWorld-Jun-27-12/DevExpress.Utils.v10.2.DLL
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.1901.0
Win32 Version: 5.3.0000001.1126 built by: DIRECTX
CodeBase: file:///C:/Users/Stem/Documents/VoidWorld-Jun-27-12/Microsoft.DirectX.Direct3DX.DLL
----------------------------------------
DevExpress.Data.v10.2
Assembly Version: 10.2.4.0
Win32 Version: 10.2.4.0
CodeBase: file:///C:/Users/Stem/Documents/VoidWorld-Jun-27-12/DevExpress.Data.v10.2.DLL
----------------------------------------
DevExpress.XtraEditors.v10.2
Assembly Version: 10.2.4.0
Win32 Version: 10.2.4.0
CodeBase: file:///C:/Users/Stem/Documents/VoidWorld-Jun-27-12/DevExpress.XtraEditors.v10.2.DLL
----------------------------------------
Microsoft.DirectX.DirectInput
Assembly Version: 1.0.1901.0
Win32 Version: 5.3.0000001.1126 built by: DIRECTX
CodeBase: file:///C:/Users/Stem/Documents/VoidWorld-Jun-27-12/Microsoft.DirectX.DirectInput.DLL
----------------------------------------
Microsoft.DirectX.DirectSound
Assembly Version: 1.0.1901.0
Win32 Version: 5.3.0000001.1126 built by: DIRECTX
CodeBase: file:///C:/Users/Stem/Documents/VoidWorld-Jun-27-12/Microsoft.DirectX.DirectSound.DLL
----------------------------------------
Microsoft.VisualC
Assembly Version: 8.0.0.0
Win32 Version: 8.00.50727.4927
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualC/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Management
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
AnimationPlay
Assembly Version: 1.0.4562.3834
Win32 Version: 1.0.4562.3834
CodeBase: file:///C:/Users/Stem/Documents/VoidWorld-Jun-27-12/AnimationPlay.DLL
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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You can go this way, Alt + scroll WMB to change snapping option.
I was looking for a quick way to toggle snapping on/off, so I could snap to grid for first part of construction, then quickly disable snapping for hight. Having to scroll through the various snapping options is a long way to achieve what I thought would be a simple task.
-
I don't think the 'Ctrl+X1' command is executed while the Cylinder tool is open.
When first invoking the tool(cylinder), the "ctrl+X1" appears to be inactive. But once the base point/radius is made and the hight is started, pressing "ctrl+X1" then appears to be active, as it is then the exception occurres.