NVil Forum
General Category => Bug Reports => Topic started by: steve on September 11, 2014, 08:57:11 pm
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Hi IStonia,
Having my first night back on to modeling for a while, I find that when you made changes for the problems with "Polygon Normal Move" (http://voidworld.cmcproductions.co.uk/index.php/topic,2430.0.html), it appears you have broken "Shell" and "Extrude"
Example: Create a segmented plane, then either "shell" or "Polygon > extrude in vertex normals"
I also checked with new config.
Could you please check when you have time.
Thanks
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Try this
http://www.digitalfossils.com/Download/NVil-Sep-12-14.rar
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Try this...
Thanks - I only tried the fixed extrude function but it worked for me.
Steve - thanks for reporting this. I usually use the extrude streamline tool and I was running into this bug loads yesterday, but tapping the capslock key switched to the correct behaviour, so I just assumed I had somehow ballsed up my settings ;).
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Say - here's a somewhat related issue I hope you can look into. If I set Orientation to "Selection", edge extrude does not respect extrusion along a selected/highlighted axis of the gizmo/move manipulator. This isn't always obvious on a planar surface, but try extruding from an edge of a sphere primitive and you'll see. This issue does not occur in any other Orientation mode.
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Hi IStonia,
Try this
Certainly an improvement, but still showing issues for "Shell" (Have not looked at extrude yet).
This is the part of a model that I was trying to shell.
(http://imagizer.imageshack.us/v2/xq90/537/bRBR6F.jpg) (https://imageshack.com/i/exbRBR6Fj)
When using this latest dev build, there are still issues:-
(http://imagizer.imageshack.us/v2/xq90/913/UHl1o0.jpg) (https://imageshack.com/i/pdUHl1o0j)
The part does shell without issues in Aug-10 build.
Download link for part (.vws in zip archive) if required:- https://www.mediafire.com/?ji4gu2jbsi12dyw
Thanks.
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Try this
http://www.digitalfossils.com/Download/NVil-Sep-13-14.rar
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There are still many vertex offset incorrectly(as show above) with "Shell" on that example mesh I posted link to.
Did you check with that example mesh and did not see problems?
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Try this
http://www.digitalfossils.com/Download/NVil-Sep-14-14.rar
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Hi IStonia,
Try this
That is looking good on the mesh I posted link to. I will make more test later. (currently I have a config conflict I am trying to find)
Many thanks.