NVil Forum
General Category => Community Help => Topic started by: Mason on August 17, 2014, 08:55:09 pm
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https://www.youtube.com/watch?v=Kv0d_3241VM#t=638
Is there a simple way to do to the more complex shapes? Circulize is already possible, but what about custom shapes and things like squares?
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Hi Mason,
I make blends between splines, but not sure if that is what you are looking for. This is using Retopo.
Examples:-
Circle > square / square > triangle
Splines:-
(http://imagizer.imageshack.us/v2/xq90/631/XCCYei.jpg) (https://imageshack.com/i/hjXCCYeij)
Resulting mesh from spline retopo:-
(http://imagizer.imageshack.us/v2/xq90/539/i08QXO.jpg) (https://imageshack.com/i/ezi08QXOj)
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I managed to do that with a simple loft as well. Requires 2x splines with the paremetric seam aligned between the splines.
But the loft solution doesnt seem to be conveniant. ie: square to triangle should only have 8 spans to complete, but to close the corners you had to get a really high number of spans.
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I am thinking it would be more like a bridge from a polygonal edge to a spline. The important step is to maintain the original edge spans.
what you suggest is just a loft of two splines, which will require cleanup.