NVil Forum
General Category => Community Help => Topic started by: samardac on March 23, 2014, 12:27:13 pm
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What is it faces?
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polygons
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If your talking about in the viewport stats where it shows polygons and faces, that is because one is for tris and one for everything else.
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Yep I talked about viewport stat. Thanks.
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Polys = number of tris, quads and n-gons in the scene
Faces = number of faces(triangles) that make up the display of the tris, quads and n-gons in the scene.
If using quads/n-gons to build a model, it is important that you understand the underlying faces(triangulation) and how their windings can affect display/rendering.
Pic added:-
(http://i.imgur.com/u8VGZmz.png)
Please note:
There is a difference between "Wireframe" and "Wire Mesh" view.
"Wireframe" will show edges that are on polys
"Wire Mesh" will show edges on Polys and faces
Wiremesh display is found:-
View > Object Shading > Object individual Shading > Wire Mesh/Wire Mesh all
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Thank you very much)