NVil Forum
General Category => Bug Reports => Topic started by: steve on February 13, 2014, 05:04:21 am
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Not sure if this is a bug, or intentional.
With P_Move_Selection: Absolute=true. Movement is made based on manipulator orientation/position to an absolute [input axis] input value.
With P_Move_Selection: Absolute=False. I am seeing incremental movement over distance of input value, but based on world axis directions. Should the incremental movement not be based on manipulator direction as with the Absolute=true? or am I missing a possible input bool name?
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With P_Move_Selection: Absolute=true. Movement is made based on manipulator orientation/position to an absolute [input axis] input value.
Can you check again? I think it is an absolute value in world rather than manipulator space.
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Yes, sorry, my bad.
I will change input space.