NVil Forum
General Category => Bug Reports => Topic started by: Vaquero on February 10, 2013, 07:36:08 pm
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The "Vertex Shortcut Tools -> Create/Insert" tool crashes the software, when trying to use it without any object selected.
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System.IndexOutOfRangeException was not handled.
Message=The index was out of range.
Source=CharacterClasses
StackTrace:
at DigitalFossil.BaseVertex.IsHidden(BaseVertex vertex)
at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.TransformManager.BasicItemSelection.CreateSelectionContents(SelectionUnit u, Boolean isVertexSelection, ModelDesigner modelDesigner, Vertex arbitraryVertex)
at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.TransformManager.BasicItemSelection.CreateSelectionUnits(BasicItemSelection basicItemSelection, SelectionHolder selectionHolder, Boolean isVertexSelection, Vertex arbitraryVertex)
at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.TransformManager.VertexSelection.CreateSelection(SelectionHolder selectionHolder)
at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.TransformManager.SelectionHolder.CollectSelections()
at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.TransformManager.CollectSelectionsCore()
at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.TransformManager.CollectSelections()
at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.TransformManager.UpdateCore()
at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.TransformManager.Update()
at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.Update()
at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.FrameMove()
at DigitalFossil.BaseGraphicWindow.FullRenderDetail(Boolean forced)
at DigitalFossil.BaseGraphicWindow.Render(PresentTarget pt, Boolean forced)
at DigitalFossil.BaseGraphicWindow.FullRender(Boolean forced, Boolean allWindows)
at DigitalFossil.BaseGraphicWindow.FullRender()
at DigitalFossil.AnimationDesign.AnimationDesignForm.FullRender()
at DigitalFossil.AnimationDesign.AnimationDesignForm.Render()
at DigitalFossil.StartForm.Run_InMainThread()
at DigitalFossil.StartForm.Main(String[] args)
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I am having the same issue
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Fixed.
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Thank you. It works great now