NVil Forum

General Category => Bug Reports => Topic started by: xenoox on August 11, 2017, 11:08:16 am

Title: Retopology bug
Post by: xenoox on August 11, 2017, 11:08:16 am
When using retopo mode I can accidentally move vertices/edges of the reference mesh. In addtion moving those subobjects can't be rolled back with undo command.
Title: Re: Retopology bug
Post by: IStonia on August 11, 2017, 11:13:46 am
When the reference object is not selected, how can you move its subobjects? They are not selectable.
Title: Re: Retopology bug
Post by: xenoox on August 11, 2017, 11:44:51 am
Here Is a gif. It takes me few tries to pick one edge, but I finally manage to reproduce it.
(https://lh3.googleusercontent.com/p_nZ1JpPXFIuLb1IZF0YrJpuYI00cZ5X8u1pBb-RlhsZxGET4fok7d3K6Bv4FfaQ6HVN4WMLyJgwbZ6dZ2_DBr6lKEaXUlxdQNU32aPzRtQOMskXLHkxPbks61cU-Se8uEEvW2rtazeLQkVgq9Tcdt71yZjSNxjP4gmlkcUiamHYdUiKSg7Bl8WHlY_uQCVUZT9g56h_uc0GBFPPly-3IjaGH32LvxxTWHBdUTJOZFRi5TLkZVKSZtVdrZRpvYsmmrq8mFpEr3Qek8nDlnvnl-O68ThO0gCxj_pm1h92YEO5Z9N0N9ngsAyJiRVXCGuWwA6xlcskbZs6tszvVhaBbRm-NriIakKB9szwHj5DDfl5j_QxAAmBY7RC-YUGhXmRGWd1Wj_c8NCm3HJEbYxzv8RCauCVqh8eHkGLSnC-qzRNZXKTU6tpgA5ZawVAiyGCXB2hrSUd6YO0NEuFvf1UCm0s-tz6mW--cRRmz-EaA3_uSWq8ZsaWUxGJbueRc9HnS7hFDpDqTmLlQnan7wJK753amLhES5lV93GZHiYqW2JpBce7Z1qwgfAGNywJFkGNfzBbBmw5=w2559-h1301)
Title: Re: Retopology bug
Post by: IStonia on August 11, 2017, 12:47:18 pm
What tool were you using when it happened? Was the visual Retopo tool opened.
Title: Re: Retopology bug
Post by: xenoox on August 11, 2017, 01:16:54 pm
It happens when using retopo visual tool. Tried to reproduce it without visual tool on, by using tweak_move, but no success so far.
Title: Re: Retopology bug
Post by: IStonia on August 12, 2017, 10:56:47 am
Try this and see if fixed.
http://www.digitalfossils.com/Download/NVil-Aug-12-17.rar
Title: Re: Retopology bug
Post by: xenoox on August 15, 2017, 11:24:02 pm
I think it's fixed now, no issues so far. Thanks.
Title: Re: Retopology bug
Post by: xenoox on August 16, 2017, 11:55:01 am
Ok, another issue. Now I'm unable to move vertices that are occluded by reference mesh. To move them I have to increase Retopo Z render offset until I see them. I don't recall this to be a default behaviour of the tool.

I would be also really convenient to have ability to increase and decrease Retopo Z render offset using hotkey.
Title: Re: Retopology bug
Post by: IStonia on August 17, 2017, 09:37:50 am
Try this
http://www.digitalfossils.com/Download/NVil-Aug-16-17.rar

  * Edit > Preference > Options 2 > Selection > Include retopo reference objects in selection and snapping occlusion.
  * A new basic streamline tool, Retopo Z Offset. Drag cursor horizontally or vertically to adjust retopo z offset value.