NVil Forum

General Category => News and Updates => Topic started by: IStonia on September 22, 2012, 08:18:45 am

Title: VoidWorld Update Sep 22 2012
Post by: IStonia on September 22, 2012, 08:18:45 am
new update.
http://www.digitalfossils.com/Download/VoidWorld-Sep-22-12.rar
Note: If the app failed to run, it is likely the msvcr71.dll is missing in your system.


Summary of changes:

  * File > 'Save Selected' is renamed to 'Save Selected As'.
  * Edit > Preference > Genteral > Load Scene Warning Msg Disabled.
  * 'Polygon mode > Geometry > Optimize' is improved. Optimize polygon triangle face distribution. Ngons may be divided into smaller Ngons to eliminate overlapping faces.

Thanks!
Title: Re: VoidWorld Update Sep 22 2012
Post by: JoseConseco on September 24, 2012, 10:55:39 am
Thanks for updates and for such great app. I want to ask for feature - disabling textre alpha. I ofter use alpha channel for spec mask, but it makes mesh partially transparent in vw. Would be cool to have way to disable alpha channel influence of transparency in texture assigned to material.
Title: Re: VoidWorld Update Sep 22 2012
Post by: IStonia on September 24, 2012, 11:00:57 am
Do you want it at global or individual object level?
Title: Re: VoidWorld Update Sep 22 2012
Post by: JoseConseco on September 24, 2012, 11:58:24 am
Would be cool to have it per material/object. Sometimes on some meshes like foliage transparency is useful for preview.