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Topic: Chamfer-rounded problems. (Fixed)  (Read 10871 times)

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July 04, 2012, 03:10:04 am
Hello,

I am seeing a few problems when using the chamfer-rounded. This is the first(will post others when I have more time).

When creating chamfer-rounded on some edges, voidworld attempts to create concave ngons that is cannot correctly handle.
This is a simplistic example that can be correctly fairly easily. But in more complex models, it becomes unusable.
The highlighted polygon shows the resulting problem.






« Last Edit: July 08, 2012, 07:31:25 am by steve »

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July 04, 2012, 09:16:55 am
What is your solution suggestion?

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July 04, 2012, 09:52:15 am
Would it be possible for you to add the ability to chamfer-rounded with "chop corner off"?

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July 04, 2012, 10:37:12 am
Can you show me a sample image?

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July 04, 2012, 10:39:02 am
Forgot to add.
Currently to work around the above problem, I add an extra edge loop, then expand the edge selection before adding chamfer-rounded. It is easier to edit that result rather than rebuilding to remove concave n-gons.






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July 04, 2012, 10:48:23 am
Can you show me a sample image?

What of? A chamfer-rounded with "chop off corner"?

If yes, then here:-



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July 04, 2012, 11:24:57 am

It is not easy. But in this case, you can add two cross edges on the top face before chamfering. Remove the two edges afterwards.

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July 07, 2012, 11:21:38 am
The two problems you state here are all sorted.

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July 07, 2012, 11:34:02 am
Excellent work.

Thank you.

Regards,

- Steve