NVil Forum
General Category => Bug Reports => Topic started by: steve on July 04, 2012, 03:10:04 am
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Hello,
I am seeing a few problems when using the chamfer-rounded. This is the first(will post others when I have more time).
When creating chamfer-rounded on some edges, voidworld attempts to create concave ngons that is cannot correctly handle.
This is a simplistic example that can be correctly fairly easily. But in more complex models, it becomes unusable.
The highlighted polygon shows the resulting problem.
(http://img580.imageshack.us/img580/3461/32511560.jpg) (http://imageshack.us/photo/my-images/580/32511560.jpg/)
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What is your solution suggestion?
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Would it be possible for you to add the ability to chamfer-rounded with "chop corner off"?
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Can you show me a sample image?
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Forgot to add.
Currently to work around the above problem, I add an extra edge loop, then expand the edge selection before adding chamfer-rounded. It is easier to edit that result rather than rebuilding to remove concave n-gons.
(http://img716.imageshack.us/img716/9470/52789803.jpg) (http://imageshack.us/photo/my-images/716/52789803.jpg/)
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Can you show me a sample image?
What of? A chamfer-rounded with "chop off corner"?
If yes, then here:-
(http://img703.imageshack.us/img703/3997/89504227.jpg) (http://imageshack.us/photo/my-images/703/89504227.jpg/)
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It is not easy. But in this case, you can add two cross edges on the top face before chamfering. Remove the two edges afterwards.
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The two problems you state here are all sorted.
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Excellent work.
Thank you.
Regards,
- Steve