NVil Forum
General Category => Community Help => Topic started by: rubberDuck on August 16, 2016, 03:14:46 pm
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How can I attach lights to camera? I already tried Rendering Options->Attach Main Light To Camera but it doesn't seem to do anything. The light rig still won't follow the camera.
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Bump.
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I ran into this recently too, might be a regression worth mentioning in the Bugs section.
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Thanks for confirming the bug, Haystax. I guess the same thing happened to Vertex_Relax streamline tool as it also stopped working for some reason. I'll drop a report in the bugs sub-forum.
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"Rendering Options->Attach Main Light To Camera" only works on the physical camera (Geometry > create > Add camera), not on the viewport camera.
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Steve, physical camera cannot be rotated the way the viewport camera can, when I'm in look-through mode, am I right? I mean, it cannot be used as a replacement to viewport camera?
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The reason behind my hopes for a light rig following the viewport camera is that this way I could emulate MatCaps to some degree... ;)
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physical camera cannot be rotated the way the viewport camera can, when I'm in look-through mode, am I right?
Yes. You need to move the (physical)camera via manipulator.
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physical camera cannot be rotated the way the viewport camera can, when I'm in look-through mode, am I right?
Yes. You need to move the (physical)camera via manipulator.
Ah, that's a pity. :( So, I can only hope that IStonia could look into this and enable us a way of attaching the light rig to the viewport camera. But I guess nowadays he's busy working on Rocket 3F.
Thanks, Steve.
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Try this
http://www.digitalfossils.com/Download/NVil-Sep-10-16.rar
* Edit > Customize > Tools > Rendering Options > Attach Lights To Viewport Camera.
* Edit > Customize > Tools > Rendering Options > Detach Lights Off Viewport Camera.
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Oh yes, this is perfect. Thank you!
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Yes, really great options!