News:

 

Topic: Scale direction error? (Fixed)  (Read 8262 times)

0 Members and 1 Guest are viewing this topic.

  • No avatar
  • Posts: 2101
  • Polygon
July 16, 2012, 04:23:29 am
Hello,

Example:-

Create a box at world center. Rotate box 45deg around Y axis. Set manipulator to world orientation and pivot position to world.



Scale object using manipulator on X or Z axis (or offset inputs). It does not scale to manipulator(world) orientation, but to object orientation.

It scales as expected if in sub-object (or mesh) selection.


« Last Edit: July 16, 2012, 06:52:52 pm by steve »

  • No avatar
  • Posts: 3705
  • Developer
  • Administrator
  • Polygon
July 16, 2012, 04:34:52 pm
Fixed. I hope.

  • No avatar
  • Posts: 2101
  • Polygon
July 16, 2012, 06:52:36 pm
Looking good.

Many thanks,

Regards,

-Steve