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Topic: Local Scale Selection broken?  (Read 3689 times)

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January 17, 2017, 12:51:12 pm
Hello, I just noticed that my Subobject Tools >> Local Scale Selection# function is not working as expected.

Instead of scaling subobject selection shells locally in ALL axes it is scaling in only 2. In this case X & Y

Also there is a strange message about Spline_Open YZ which appears while the hotkey is held down.



Could some kind soul please verify that this is also happening for them please?
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January 17, 2017, 11:59:38 pm
Hi,

Instead of scaling subobject selection shells locally in ALL axes it is scaling in only 2. In this case X & Y
While tool active: Tap the "space key" to change scale direction.

Quote
Also there is a strange message about Spline_Open YZ which appears while the hotkey is held down.
While tool active: Tap "Caps lock" to change how scale calculation is made.

Have a look in "Help > Modeling > Streamline Tools > Local Transform" for more info.


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January 18, 2017, 12:04:45 pm
Interesting,  Voidworld depth increases exponentially every day :D

Thanks for pointing me in the right direction.


p.s. this is not a complaint, I wouldn't have it any other way.
« Last Edit: January 18, 2017, 12:07:55 pm by ghib »
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January 18, 2017, 01:37:08 pm
Interesting,  Voidworld depth increases exponentially every day :D

It was a change made back in update "May 11 2014"


« Last Edit: January 18, 2017, 01:58:52 pm by steve »

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January 18, 2017, 05:11:23 pm
thanks, Maybe I have just never accidentally hit Space or Caps while using the Scale Local tool.

Perhaps my statement should've read, 'Interesting,  My knowledge of Voidworld increases exponentially every day'
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