NVil Forum

General Category => Feature Requests => Topic started by: Passerby on August 19, 2012, 02:20:18 pm

Title: ASCII vws format and documatation on the format
Post by: Passerby on August 19, 2012, 02:20:18 pm
wondering if this is possible, i find the 2 current formate dae and obj kinda lacking, and im currently writing scripts to make maya support some other custom file formates for games engines, so was thinking if there was a ASCII version of NVil filetype and some docs on how it works, i could work on possible making a importer and exporter for maya.
Title: Re: ASCII vws format and documatation on the format
Post by: IStonia on August 20, 2012, 07:10:54 am
It is not an easy task to develop an open format. Please don't expect me can do it soon.
There may be a way to get around. If you know how to read dae(Colloda) file, I may can add some axtra elements to hold the contents you want.
Title: Re: ASCII vws format and documatation on the format
Post by: Tiles on August 20, 2012, 10:38:05 am
What about incorporating some of the open file format readers like Assimp? This one gets connected to Blender at the moment. And comes with FBX.