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General Category => NVILL Discussion => Topic started by: Tiles on November 04, 2012, 10:13:16 am

Title: Complete Iconset for Nvil inside
Post by: Tiles on November 04, 2012, 10:13:16 am
Initially i just wanted to make a few icons for the most important tools and my own needs when the new User Toolbars gots introduced. Then i made a few more icons, and got carried away. Wich i quickly regret. Geez, that was a hell lots of buttons. I thought it will never end.

But i usually finish what i start. And it was fun to invent the icons. And so i have finished a complete iconset for all through the User Toolbars available buttons now. The complete Customize Tools list. 554 icons so far. Including two selfmade streamline tools. Took me around 4 weeks now when i calculate right. When did the User Toolbars come out?

Each icon is available with different background colours black, blue and green. Plus greyed out. And one set is the pure icons without background colour in case you want to use your own custom button background or you prefer the raw look.

The size for this buttons is 32x32. Which fits good to my 1920 screen and my doddery fingers. I didn`t wanted to go any bigger. Making the set smaller to fit lower resolutions shouldn`t be a problem with Gimp and Davids Batch Processor. No guarantee that the quality still is ok for all buttons then though. There`s some fragile stuff ...

Some icons may not really fit to the tools i made them for. There are still lots of tools where i am completely unsure how they are meant and work (i should really start to use Nvil instead of making buttons and requesting features, heh) And i struggled with the tools names too, as usual. But at least every tool has an icon now. I hope it is of use for some :)
 
iStonia, you can include the set into Nvil when you want. In case you don`t want to include it i thought of making it public at my page so that everybody can make use of the icons. But you have the first call since this set is made for Nvil in the first place.

This file here is the zipfile with all icons. 4.44 Mb: http://www.reinerstilesets.de/ext/voidworld/Nvilbuttons.rar

This file here is the xml file that contains the User Toolbars as shown in the shot. Maybe a starting point since you can drag buttons between the user toolbars. (Hm, a few more toolbars would be nice :D ). The tools are just iconized though, not connected yet. And also without closer description. 870 Kb: http://www.reinerstilesets.de/ext/voidworld/UserButtonToolSettings.rar

And a shot to show what it`s about :)

(http://www.reinerstilesets.de/ext/voidworld/allnvilicons.jpg)

What follows now is the hard work of creating useful toolbars that makes sense, give the icons useful descriptions, and connect them with the tools.
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on November 04, 2012, 10:38:20 am
554 icons so far.

Crazy!

I don't think it's a good idea to include it into the release as it takes loading time and some people may not use it at all and some people may only use a small portion.

Once you finish it, you can create a new thread in the Help section and I will pin it.
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on November 04, 2012, 10:45:06 am
The button set itself is finished and feature complete from what i can say. It`s just the toolbars that i need to finish and create now.

With include i didn`t mean to put them into the main UI. Just deliver the buttons too so that the users can make their own toolbars with them. But alright, then i will make the set publicware. Even better. The offer stands though. You can still deliver the buttons with Nvil when you want :)

I do have one question about the loading times. Would it help to reduce the loading times to make the icons as gif? They are currently PNG. And i don`t know how Nvil handles the stuff internal.
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on November 04, 2012, 07:27:35 pm
I do have one question about the loading times. Would it help to reduce the loading times to make the icons as gif? They are currently PNG. And i don`t know how Nvil handles the stuff internal.

I downloaded your setting file and test it on my machine. It seems the loading time for the icons are so little that I can't tell the difference. So just keep it as PNG.
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on November 04, 2012, 07:32:39 pm
Thanks :)
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on November 04, 2012, 08:06:14 pm
I checked the 'Snapping Options' group and found it can be improved.

  -Those 'Enable To XXX Temporary' commands only works with hotkeys, so they are not suitable to set as buttons tools.
  -You can map checked icons to snapping buttons. For example, vertex snapping button, black icon as main icon and blue icon as checked icon. link the vertex snapping button LMB to 'Snapping Options > Vertex', link MMB to 'Snapping options > Toggle Vertex', link RMB to ' Snapping Options > Toggle All Snappings'. This way, you can reduce the number of buttons and also can tell whether a snapping is on or off from the button's appearing icon.
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on November 05, 2012, 09:20:51 am
Thanks for the suggestions. I will definitely take them into account :)

As told, the cleanup what button makes sense and needs to be in the toolbar is something that comes next. And i will surely also incorporate highlighting and checked. That`s why there is also a blue and a green icon set. Up to this point i was only looking to finish the icon set at all. For all tools that could be acessed and grabbed from the User Toolbars. This included stuff like the "temporary" buttons, even when it doesn`t make sense. Those tools can be accessed through the User toolbar, so i made an icon for it.

To create all possible icons was one part of the task. Now everybody has already something to toy around when he wants. Next let`s create the toolbars with it. That`s a separate task. And may minimum need another four weeks. Maybe even more when i think at all modes and to make the buttons appear and disappear by that*. We will see. It`s done when it`s done :)

*I think of an alternative way of greyed out buttons instead of disappearing buttons. This may cost more space, and is setupwise a bit of a challenge, but i dislike hidden icons and menu items. When the button is grey then you know that you are in the wrong mode, that the tool is not available from here. But when the button is not visible then you don`t even know that the tool is there. And by added and removed buttons the whole look and layout of the toolbar changes. Which makes the useage of the toolbars harder because the buttons are always at another position then. That`s maybe worth an alternative setup.

The design doc looks like this:

- Create icon set - CHECK

- Connect all tools to its functionality.
- Write useful tooltips.
- Have a look at the functionality, incorporate stuff like toggling, and remove buttons that doesn`t make sense.
- Incorporate visibility or greyed out buttons, dependand of the mode. Double task in case i decide to do both, disappearing buttons and greyed out buttons as an alternative way.

This is another milestone since i plan to provide a basic set with all available icons and tools where others can extend from by drag and drop. Better said two now. One with disappearing buttons, one with buttons that turns grey when in wrong mode. So that everybody can build his very own toolbars by drag n drop. What follows then is again a completely different task. Creating production ready custom toolbars.

- Create useful toolbars with the reduced toolset that you really need for production. Makes no sense to throw a toolbar to death with buttons that you just use once or twice a year. That`s stuff for the menu. This one most probably means that i try to mimic the Smart tips and the visual tools, and extend from there then.
- And final step is polishing then. There`s always something missing or to improve.

All is already planned. Lots of work ahead :)

May i ask at this point if it is possible to extend the numbers of User Toolbars to let`s say ten? Or in best case to a user defined number of toolbars that can be set in the preferences? Four may be a bit short since the whole set already eats up one toolbar. Two gets eaten by Smart tip and Visual tools. One for the stuff at the top. And then there`s no toolbar left for custom tools :)
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on November 05, 2012, 10:52:59 am
*I think of an alternative way of greyed out buttons instead of disappearing buttons.

Do you mean grey out the whole button group since currently visibility is controlled at group level?
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on November 05, 2012, 12:06:16 pm
Well. I have thought of greyed out single buttons, not whole groups. But since just whole groups can be turned on or off i simply plan to create for example three groups for edit mode that contains all tools for modeling. Be it edge, vertice or face mode. And then i display in the face mode the buttons that are disfunctional in this mode as a grey button instead of not displaying them. Same for the other two edit modes. And then make this groups visible dependand of the current mode. I hope this description makes sense to you :)

It would be of course handy when i could do that at the button level. But is not really necessary, and would most probably make things at all ends lots more complicated. Show Hide at the group level is enough. No need for a change :)
Title: Re: Complete Iconset for Nvil inside
Post by: 3DToons on November 05, 2012, 04:39:21 pm
WOW! Thanks for taking the time to create these Tiles! Fantastic job! They look great. One question... do you have them in raw photoshop format? I was just wondering how easy it would be to tweak the coloring a bit.
Once again, great job man!
-ShaneO
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on November 05, 2012, 05:39:40 pm
You`re welcome :)

The images are not available as raw, sorry. They are in PNG. Even the original renderings in oversize are PNG.

What kind of colouring do you want to modify? The icons themselves or the background colour?

Recolouring of the background colour is a simple job of replacing the background button image with the one that contains your needed colour. That`s why i have included the raw icons and the background images too. I`ve even made a little tool to automate this job. Can be found here:

http://www.reinerstilesets.de/programme/2012-buttonlabelcombiner/

Tweaking the colour of the icons is a one by one job though, using software like Gimp or Photoshop. There you can of course manipulate the single colour channels until the icons fits your needs.

Title: Re: Complete Iconset for Nvil inside
Post by: 3DToons on November 05, 2012, 09:10:17 pm
Yeah, I was thinking the icons themselves. Not that the colors you have chosen are bad at all. I would just like to make them match a color theme for example. I was thinking the Blue, Orange and Grey from the Nvil logo (along with a few other complimentary colors if need be). Only with your permission of course. I know how to do hue-shifting and such inside Photoshop. I was just wondering if you had them in layers. PNGs with alpha will be fine though.
Thanks Tiles! Again, great job!
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on November 06, 2012, 07:57:32 am
You can modify the icons in every way you want. They are completely free :)
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on November 10, 2012, 06:25:26 pm
Just wanted to say that i`ve updated the iconset. I have added the missing buttons for the usertools 5-10 in the set now too. Those tools gots introduced with the last update. There was also another icon missing, i can`t remember which one. And there was a set with wrong file format in one of the colours. *.bmp instead of *.png. That`s a question of missing transparency then.
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on November 11, 2012, 01:43:21 am
Is the icon for 'Torus" tool correct?
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on November 11, 2012, 09:24:20 am
Ooops. But i was close XD

Good find. Thanks for that. Will have a look to fix this as fast as possible :)

Mh, we don`t have a cone primitive tool, have we?
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on November 11, 2012, 10:18:39 am
You can use the 'Cylinder' tool to create cones.
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on November 11, 2012, 10:20:31 am
I see. Thanks for this hint :)
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on November 11, 2012, 07:53:33 pm
Done. The wrong icon is fixed. Some more missing icons added. Some quirks fixed, the black button background was damaged a bit. And i have added a red iconset now too.

Everything is reuploaded.
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on November 12, 2012, 12:09:40 am
the link is broken
http://www.reinerstilesets.de/ext/voidworld/Nvil_buttons.rar
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on November 12, 2012, 08:53:51 am
Odd. I had a look at it and it should just work. Will have to investigate further. Dunno where my error is. It was definitely no good idea to upload it late in the evening it seems :)
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on November 12, 2012, 09:04:13 am
ok now. thanks!
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on November 12, 2012, 09:07:41 am
Server hiccup. And a very odd one i may add. What worked before doesn`t work anymore. I had to change the name of the zipfile, and to remove the underscore from it. Now go figure.

This one should work for now, at least it works for me: http://www.reinerstilesets.de/ext/voidworld/Nvilbuttons.rar

I will edit the first entry to have this url too.

EDIT, Done. Hopefully this was it with the hiccups :)
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on November 20, 2012, 07:16:38 pm
Aaaand done. Phew. Version 2 of the User Toolbars is up. All by the user toolbar available tools are connected here (where it made sense. Some buttons were removed like the align edge or the temporary snapping buttons), all with tooltips, and the buttons that has toggle functionality have a blue hilight background now :)

http://www.reinerstilesets.de/ext/voidworld/UserButtonToolSettings_v2.rar

Please tell me if you find some hiccups that needs fixing.

The buttonset graphics have received another update too. I hope the icons fits to the functionality in most cases. If even, now`s the time for changings when you want another icon here and there. If not i will declare this set as the final set. 5.29 Mb

http://www.reinerstilesets.de/ext/voidworld/Nvilbuttons_r3.rar

And now there`s the funny part to build some toolbars from this base set that can be used for work. Finally the point where similar functionality goes into mmb or rmb button functionality, and where just the toolset survives that is really useful to be in a toolbar. Most probably two or three more weeks of fun, maybe even more :)


Ah, by the way, the "server hiccup" turned out as a caching problem with firefox. I´ve given the new files new names now. And i have tested the download links. This time the download should definitely work :)
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on November 21, 2012, 06:34:44 am
The 'Enabled Mode' settings for 'Edge Shortcut Tools' group and 'Spline Vertex Shortcut Tools' group are not right.
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on November 21, 2012, 08:46:19 am
Whoopsie. You always miss something  ::)

Thanks :)

I have fixed it and have reuploaded it. The file name and link is the same as above. Please emtpy your Firefox cache in case the download doesn`t work.
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 04, 2012, 06:36:53 pm
Didn`t have this much free time the last days. So the work at the toolbars and buttons progressed slower than thought. But i am very close to the goal now, and have added another step towards that. Which may be a good idea because for my own needs i may delete half of the buttons for the final step.

In this version the button are sorted by options and tools. And i have unioned more than one buttonset into one button with LMB and RMB functionality. And some even with MMB. The ones with additional right click functionality have a little red square up right. The ones that have additionally middle click functionality have another red triangle in the upper left corner. The old toolbar with all the buttons is also still present. So this is the ultimate starterkit to start with building your own toolbars from.

1.2Mb: http://www.reinerstilesets.de/ext/voidworld/UserButtonToolSettings_V3.rar

The main work at the button front is done with that. What`s "just" left ist to move the buttons around a bit. And to build a custom button UI with it. Hm, maybe also worth two sepearated steps. One that mimics the current layout, and one for my own favourite layout then. We will see :)
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on December 04, 2012, 11:09:58 pm
Tiles, don't bother to make red spot for mouse click indication. This is a hideous thing to do. I will add a automatic feature to draw that base on the mouse click settings. My plane is

-LMB: There will be no mark for LMB as this is generally the default click.
-MMB: top-left.
-RMB: top_right.
-X1:  bottom-left.
-X2:  bottom-right.
-WMBUp:   top-middle.
-WMBDown: bottom-middle.
Title: Re: Complete Iconset for Nvil inside
Post by: Passerby on December 05, 2012, 12:04:03 am
does it need marks at all, since the marks for the usable keys dont tell you want each interaction type does?
maybe that should be in like a extended tool-tip, that lists the command for each interaction type.

or possible even tie it into the instant help thing that pops up when streamline keys are held, just do it on hover for user too buttons.
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on December 05, 2012, 12:45:40 am
does it need marks at all, since the marks for the usable keys dont tell you want each interaction type does?
maybe that should be in like a extended tool-tip, that lists the command for each interaction type.

I think marks are visually usefull. There is no such thing as extended tool-tip.


or possible even tie it into the instant help thing that pops up when streamline keys are held, just do it on hover for user too buttons.

Instant Help tool tip is too big and does not have the normal tool-tip's show/hide behaviour.
Title: Re: Complete Iconset for Nvil inside
Post by: steve on December 05, 2012, 05:56:44 am
does it need marks at all,......

I would say no.

If such is added, then only as an option I could disable please.
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 05, 2012, 08:47:19 am
Thanks for the feedback :)

Quote
Tiles, don't bother to make red spot for mouse click indication. This is a hideous thing to do. I will add a automatic feature to draw that base on the mouse click settings. My plane is

Too late, already done. Seems that some of the work of the last days was for the birds then, heh. Hm, on the other hand, wouldn´t it save some drawcalls when the red triangle is already in the graphics?

Anyways. No problem. The icons are quickly changed back to the non marked ones once your feature is avaiable. Shouldn`t take more than an hour. That`s why the full iconset is available. The main work was to union the buttons here, and to sort it a bit to make me a bigger picture of what is what :)

Quote
I would say no.

If such is added, then only as an option I could disable please.

I find it very important to point to hidden functionality. And a MMB or RMB clicks at a button is somehow hidden functionality. Usually you click with lmb at a button.

Nothing to say against an option here though :)
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 05, 2012, 10:18:35 am
When you add a tool to a button that needs to be accessed with RMB, then it is hidden. The common way is to click with the left mouse button at a button. You would be surprised how much people would miss the MMB and RMB functionality when you don`t mark it somehow. The red triangle is just a small hint. But it is nevertheless better than no hint at all. It`s a proven method too. trueSpace has marked its buttons with more than LMB functionality by triangles for years.

Look at it this way: I have created such a custom toolbar now by myself, and have placed some hidden functionality to be accessed with MMB and RMB. That´s Version 3 which i have uploaded yesterday. And that`s why i have marked those buttons then with a red triangle. To show myself which buttons have MMB and RMB functionality :)

And just to prevent misunderstandings. There is still the full set available where every button just has LMB functionality and just one tool. Where nothing is hidden. And here you can still do what you want. You can still decide to grab your buttons from there.

Version 3 is just another milestone where you can start to build your own toolbars from. A set where buttons with equal functionality are unioned into one button where possible. Which saves you again some time towards your own toolbars. Like Undo for example. LMB for undo, RMB to call the Undo Stack, and MMB to perform Camera Undo. And this button has of course now two red triangles to show that you can not only click at it with the left mouse button. But also with MMB and RMB. And in case you don`t like it, then just load the original icon that gets provided with Nvil. But you still save the time to union the tools into this button, and to add the tooltips for it :)
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 05, 2012, 12:00:03 pm
Quote
Why would someone miss a functionality they have added?

Why are you so sure that everybody builds its own custom toolbars? From my experience this job is something for the cracks like you and me. While the rest of the users will simply use it as is. And that`s usually 99.9% of the users. So i take care that my toolbars can be used as is.

Quote
You appear to be drifting off into a custom toolbar to download with pre-made custom buttons with multiple mouse clicks. If you are doing that, then put the icons with that, so I do not need to keep downloading them/unpacking them and deleting them. Thanks.

I don`t get it why you are starting to become angry. The description clearly tells you what you get when you download the file. The set is not just for you especially. It`s for everybody. And somebody else may be happy with the choice. When you don`t need it then delete the toolbar with the merged buttons. It`s just an option.

Sure i drift towards custom toolbars. That`s the goal, isn`t it? I provide two basic toolbars now where you can start to work from. A full toolbar where every button has just one tool. And a full toolbar where some buttons are merged to reduce the number of buttons. This is not really custom, because i haven`t cared about layout and position here yet. But is a time saver towards your own custom toolbars. And it is no must use, it`s an option. Use it or not.

I will also provide a really custom toolbar set when done. As told, maybe even two. One that mimics the currently available toolbar layout. And one very custom where i put everything at the locations that i like. Depends of how much spare time i find.

Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 05, 2012, 12:30:48 pm
Quote
I am not starting to become angry.

For me it sounded in that direction. Okay, so i have misunderstood it. Thanks for clarification.

Quote
I see you come out with that quite often when someone disagrees with you. Is that some sort of posturing to try and get others to agree with you?

Definitely not. But i have my points as you have your points. And we both get easily in heat it seems. Don`t stop to tell your points please. Even when it seems the opposite sometimes, i respect your opinion :)

Quote
As I put forward, if someone wants to use your toolbars, they will need to download them, so why not have the icons with that download.

No need to. The icons comes already with Nvil. Have a look into the Media folder in the Nvil installation direction. There is the Nvil Buttons folder with all the icons.

I want to keep it flexible. At my page there are separated downloads for everything. You have the toolbar version v1 where just the icons are available and no tool is connected. You have the toolbar v2 where the tools are connected with the buttons. You now have toolbar v3 where you have the choice to grab from the full set or the button reduced set. The icons just as graphics are avaialbe as an extra download too for everybody who wants to use them outside of Nvil. And i will keep it that way with the following custom usertoolbars too.

That way there`s something available for every flavour.
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 05, 2012, 05:12:04 pm
You cannot please everybody, unfortunately :(
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 05, 2012, 06:23:39 pm
Fixed. The red triangles are removed. I hope i`ve catched them all.

Updated version: http://www.reinerstilesets.de/ext/voidworld/UserButtonToolSettingsV3a.rar

Any further wishes? Shall i remove the tooltips too, now that there are the inbuilt ones gets displayed when the string is empty? On the other hand, mine are a bit more detailled here and there.
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on December 05, 2012, 07:07:49 pm
Yes, I know. I was talking of those icons. I have already downloaded them 19 times. Do I really need to keep downloading them with every NVIL update?

forget about it.
I have just removed the "Mouse action indication marks", but now find every button is pushing out a tooltip. F$%"£F*%##£%$%##s. Toolbars deleted.

There is an option to disable the tool-tip display in the button customize form.
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on December 05, 2012, 11:35:07 pm
Tiles,

Some icons still have the click marks.
'Edge Shortcut Tools' group, the two edge spin buttons.
'fit n view', hide guide line button.

The upper case and lower case in group names are not consistent.

The enabled mode settings are not correct for these groups
'Subobject Shortcut Tools'
'Subobject Shortcut Tools - Select'
'Subobject Shortcut Tools - Weld'
'Subobject Shortcut Tools - grow shrink'
'Polygon Shortcut Tools - select'
'Edge Shortcut Tools'
'SplineVertex Shortcut Tools'
Also some groups in 'All Tools' window.

Edit: The 'Snapping Enabled' button in 'general' group can go to 'snapping' group, I think.
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 06, 2012, 08:54:27 am
Some stuff always makes it through. Thanks for the hints. I will have a look to fix the points as fast as possible :)
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 06, 2012, 06:29:43 pm
Fixed version 3 is gold:

http://www.reinerstilesets.de/ext/voidworld/UserButtonToolSettingsV3b.rar

Any further wishes? :)
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 07, 2012, 07:28:08 pm
Small update. I`ve created an icon for Reset all Views. Which means the Usertoolbar V3 got a third update. And the iconset of course too. I will leave the older versions of the Usertoolbars untouched since Usertoolbar V3 contains the V2 set already and V1 is of no big use anyways. And too much versions just leads to confusion. V3 is the one that i will keep maintaining.

http://www.reinerstilesets.de/ext/voidworld/UserButtonToolSettingsV3c.rar

http://www.reinerstilesets.de/ext/voidworld/Nvilbuttons_r3a.rar
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 11, 2012, 07:59:12 pm
Final steps. I´ve added the latest missing buttons. The mirrortool got a new icon. I had by accident used the one from the symmetry. And i have updated and reuploaded the files again:

Usertoolbar V3, 1.1 Mb http://www.reinerstilesets.de/ext/voidworld/UserButtonToolSettingsV3d.rar

All the icons as single graphics. 5.37 Mb http://www.reinerstilesets.de/ext/voidworld/Nvilbuttons_r3b.rar

I have also copied the current layout as good as possible, and have build a User toolbar pedant from it. That`s version 4. It contains the toolbars from version 3 too. You can delete them when you don`t want to go on with modifications.

1.11 Mb http://www.reinerstilesets.de/ext/voidworld/UserButtonToolSettingsV4a.rar

I said that i will build a own custom layout too. But that`s a thing of weeks, maybe months. That`s something that has to grow while working with Nvil. And i don`t want to go too far away from the default layout with the standard files anyways.

So that`s basically it. Hands up. I`m done with this stuff. What`s left is to have a close look if there are some quirks left. Fingers crossed :)
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on December 11, 2012, 10:25:39 pm
I found these buttons still have a red triangle

User Manipulation > Fit and View > Hide Guide Line Button
User Visual Tools > Edge Mode > the 2 Spin buttons

All Tools Union Buttons > Fit and View > Hide Guide Line Button
All Tools Union Buttons > the 2 Spin Buttons.
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 12, 2012, 07:23:07 am
Ah, thanks. I had some trouble with some Nvil crashes. And at one point i even have lost all the icons. So i went back to a backup. Seems that some quirks made it through then.

Will fix it this evening :)

Mh, while at crashes. When i copy a group and paste it, and when i then try to delete one of the buttons then it sometimes shows odd behaviour. Normally the next button will move to the now empty position. But sometimes it doesn`t then. After this point it can lead to a crash a few actions later. And even when not, the buttons that i wanted to delete will come back after a restart. A restart before deleting buttons helps to resolve it. Now i can really delete it. Seems that something is blocking after pasting a group. What i do now is to close and reopen Nvil every time i copy and paste a group.
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on December 12, 2012, 01:19:19 pm
'User Options > Rendering Options > Wire Mesh Selected - All - no description' not linked to any function. The same button in other windows may be function empty too.
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 12, 2012, 06:04:45 pm
Thanks for checking. Updated :)

Usertoolbar V3, 1.1 Mb http://www.reinerstilesets.de/ext/voidworld/UserButtonToolSettingsV3e.rar

1.11 Mb http://www.reinerstilesets.de/ext/voidworld/UserButtonToolSettingsv4b.rar

Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on December 16, 2012, 08:47:43 am
A FEW NEW TOOS:

Modeling Options > Ignore Wired/Transparent Polygon On Selection.

Rendering Options > Solid Unselected/General.
Rendering Options > Solid Gray Unselected/General.
Rendering Options > Transparent Unselected/General.
Rendering Options > Wire Mesh Unselected/General.

Rendering Options > Solid General/Unselected.
Rendering Options > Solid Gray General/Unselected.
Rendering Options > Transparent General/Unselected.
Rendering Options > Wire Mesh General/Unselected.


I FOUND THESE ERRORS:

-'User defined Tools' window name. 'defined' should be 'Defined'.
-'User Visual Tools > Vertexmode' group name. 'Vertexmode' should be 'Vertex Mode'.

The following buttons either in wrong group or linked to wrong fucntion.
-'User defined Tools > Vertex Mode > Create Polygon'
-'User defined Tools > Vertex Mode > Loop Select Polygons'
-'User defined Tools > Vertex Mode > Local Move Polygon'
-'User defined Tools > Vertex Mode > makequads' (Also the name should change to 'Make Quads')
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 16, 2012, 09:53:12 am
Will have a look at it, thanks :)
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 16, 2012, 05:55:16 pm
Hmm, i`m a bit lost with your found errors at this buttons here:

-'User defined Tools > Vertex Mode > Create Polygon'
-'User defined Tools > Vertex Mode > Loop Select Polygons'
-'User defined Tools > Vertex Mode > Local Move Polygon'

There`s a Create Polygon, a Loop Select Polygons and a Local Move Polygon button in the Vertex Mode of the Smarttip. That`s why i have added them to those groups too. So should i remove them?

-'User defined Tools > Vertex Mode > makequads' (Also the name should change to 'Make Quads')

I´m not sure if this is even in your default tool list. I seem to remember that i made this one by myself in the streamline tools. So this means i have to remove it from the toolbars i guess.


The new buttons are a real challenge by the way ...
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on December 16, 2012, 07:44:25 pm
If you check in the hotkey tools form, you will see they are polygon tools and can only be activated in polygon mode. But those buttons are in 'Vertex Mode' Group which only visible in vertex mode. I click them and no tools activated, that's why I noticed them.
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 16, 2012, 08:08:59 pm
Ah, wait, i think i know what`s going on. When Multiselection is active then the Smarttip shows those items too. But it hides this three items in question when Multiselect is not ticked. I don`t have a way to show or hide a window for Multiselection though. That`s why i have added the buttons nevertheless. When they show in the Smarttip with Multiselect then they should also work as buttons in Multiselect. But they are disfunctional without Multiselect. I can of course simply remove the buttons when you want :)

The homebrew "makequads" is removed now. Just need to finish the new icons. Tomorrow :)
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on December 16, 2012, 08:47:23 pm
Multiselection option provides the convenience to work on highlighted vertex/edge/polygon on any subobject modes. But you can only work on selected subobjects with button tools since you have to move cursor off the viewport. So I would say it's better to remove them.
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on December 17, 2012, 12:15:27 am
It seems you have missed the Spline Vertex tools in 'User Visual Tools' window.
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 17, 2012, 08:38:12 am
Indeed. Thanks for the hint. Will fix this one too :)

I haven`t touched the splines yet. Most probably that`s why.
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 17, 2012, 07:38:22 pm
Here we go with the updated set. I hope i have catched everything :)

Iconset - 5.29 Mb http://www.reinerstilesets.de/ext/voidworld/Nvilbuttonsr3c.rar

Actual Usertoolbar version V3 for Nvil. This is the basic toolbars version of the Usertoolbars 1.12Mb : http://www.reinerstilesets.de/ext/voidworld/UserButtonToolSettingsV3f.rar

Actual Usertoolbar version V4 for Nvil. This is the more advanced version of the Usertoolbars. It mimics the current Nvil layout 1.14 Mb.  http://www.reinerstilesets.de/ext/voidworld/UserButtonToolSettingsV4c.rar

Just to prevent confusion. You need either V3 OR V4. V4 contains the toolbars from V3. So use this version when you are unsure.

To “install” this toolbars grab the UserButtonToolSettings.xml in the zipfile and replace it with the UserButtonToolSettings.xml in the DigitalFossils\VoidWorld\User Settings folder which currently can be found in your own documents folder.
Title: Re: Complete Iconset for Nvil inside
Post by: IStonia on December 18, 2012, 09:25:41 am
They are still there.

-'User defined Tools > Vertex Mode > Create Polygon'
-'User defined Tools > Vertex Mode > Loop Select Polygons'
-'User defined Tools > Vertex Mode > Local Move Polygon'
-'User defined Tools > Vertex Mode > makequads' (Also the name should change to 'Make Quads')
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 18, 2012, 02:16:27 pm
I knew i have forgotten something XD

Thanks for reminder. Will remove them now and upload this evening :)
Title: Re: Complete Iconset for Nvil inside
Post by: Tiles on December 18, 2012, 06:13:57 pm
Fixed.

Actual Usertoolbar version V4 for Nvil. This is the more advanced version of the Usertoolbars. It mimics the current Nvil layout 1.14 Mb.  http://www.reinerstilesets.de/ext/voidworld/UserButtonToolSettingsV4d.rar