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Yes this is great, I can tap in and out again with [Shift]  :)
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I changed that behavior so after view snapping the view won't be rotated away from its previous position.
You need to release and press mouse button the tap Shift again in your case.
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I believe the view-port rotation snapping may have broke in between the current/distributed/official steam build and the Work In Progress builds.

What I mean is when you hold [ALT] + Left Mouse Button to rotate the view, then Press [SHIFT] to snap to the closest orthographic view, it doesn't seem to snap back out again when pressing [SHIFT] a second time, where-as it does on the current released/distributed steam version.

Just an FYI before updating/distributing to steam.
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Feature Requests / Re: Movement by number/precise
« Last post by Mike_Hocksworth on Yesterday at 01:50:21 am »
This is really good.

Thank you for the hard work you do  :)
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Feature Requests / Re: Movement by number/precise
« Last post by Mike_Hocksworth on May 13, 2024, 04:25:39 am »
Thanks for the reply Steve,
I think of the two options, the first is perhaps the closest.

Ideally, clicking the move manipulator head and typing would be a big win for me. Even if there was a hotkey to enable the numerical typing.
Something like, Press and Hold on move manipulator arrow head, tap [TAB] key, let go of mouse, type a movement amount and [Enter].

I see quite a few CAD applications that allow pressing tab to quickly switch between the different measurements (say length and angle) and switched from mouse movement to precise.
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NVILL Discussion / Re: Interface is out-of-whack NVil -Mar 12 2024
« Last post by chikega on May 10, 2024, 09:06:03 pm »
That did the trick. Thank you so much! :) I'm running at 3840 x 2160 (150% Scaling) on two of my PC Desktops and 1920 x 1080 on a laptop.
 
For those that also have the Steam version, will want to go to:
Code: [Select]
C:\Program Files (x86)\Steam\steamapps\common\NvilThe NVil icon that Steam produces on the Desktop is an alias to this directory.
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Feature Requests / Re: Movement by number/precise
« Last post by steve on May 10, 2024, 07:39:54 am »
Hi,

You can try:-
Streamline Basic Tools -> Generic Tools -> Axis_Move* (calling that tool expects a mouse gesture for axis movement direction, you can then enter value)
Common Modeling Shortcut Tools -> P_Move Selection(*) (calling that tool gives pop_up window for input of axis movement)

I have been using older versions of Nvil, so not sure if any other tools have been added.

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Feature Requests / Movement by number/precise
« Last post by Mike_Hocksworth on May 10, 2024, 03:32:08 am »
I have recently come across 3D coat and how they handle precise movement/rotation of objects is quite nice (in my opinion), once you are aware that it exists.
It goes something like this:
  • Left click and hold over an axis movement (or rotation, probably scale as well)
  • Press Space
  • An over-the-mouse cursor textbox appears, type the movement/rotation/scale amount
  • Press [Enter] or click on 'ok' button

I believe this is a more direct approach to precise movements/offsets than the current Manipulation Input panel for simple one off precise offsets. The entry operation is direct over the mouse position and the numerical input similarly is direct where I already have my eye while modeling. The additional UI is also shut off after the operation, which saves from opening and closing panels.

I also came across this previous thread, however the link no longer works, so perhaps this has been solved already, I just don't know how to do it:
http://digitalfossils.com/nvil-forum//index.php?topic=4693.msg17518#msg17518

Many thanks for your past efforts and consideration with this request.
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