NVil Forum

General Category => News and Updates => Topic started by: IStonia on July 14, 2012, 10:18:36 am

Title: VoidWorld Update Jul 14 2012
Post by: IStonia on July 14, 2012, 10:18:36 am
new update.
http://www.digitalfossils.com/Download/VoidWorld-Jul-14-12.rar


Summary of changes:

  * A bug in 'Space Loop' is fixed. Previously, if the number of vertices in a selected loop is over 20, the result will not be correct. Also a minor improvement on this tool. If selected edges are a closed loop, the vertex which is closest to viewport center will be used as spacing starting point.

Thanks!
Title: Re: VoidWorld Update Jul 14 2012
Post by: steve on July 14, 2012, 12:28:07 pm
Hi IStonia,

The issues I reported are fixed. however, there is now a problem with outside edge loops.

Quick example with a grid.

(http://i.imgur.com/NMZM3.jpg)

After "Loop Space", the top/bottom outside edge loops fail to space.

(http://i.imgur.com/4BuLz.jpg)

Regards,

-Steve