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Topic: 64-bit Version Test  (Read 26743 times)

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  • Polygon
January 12, 2014, 10:33:12 pm
I popped in just to say that I'm very grateful for the 64-bit version, IStonia. And oh boy, it was fast. When you said you're working on it and that it is not an easy task, I thought that we might expect it in several months time or something like that. Yet it's here and despite some minor issues it's working great. :)

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  • Triangle
January 16, 2014, 06:01:19 am
Sub-d problem, I think this is a problem in view

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January 16, 2014, 06:10:09 am
I think you may have a big Ngon. Can you send me the scene file to info@digitalfossils.com?

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January 16, 2014, 06:21:50 am
Similar problems arise on the primitive

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January 16, 2014, 06:47:41 am
I import your obj file and this what I got, it is fine, see the attachment. Which update did you use?. Your graphic card may be not DirectX9 compatible. Was it good before? Have you tried restart your computer?
 

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January 16, 2014, 07:01:39 am
My Graphic Card gtx 780. Two computer HD 7660G + 7670M. Yes  restart computer. NVil Update Jan 11 2014. Before this was problem.

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January 16, 2014, 07:06:24 am
Which is the last update when it appeared good?

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  • Triangle
January 16, 2014, 07:13:12 am
Hard to answer.

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January 16, 2014, 07:20:29 am
Was it good at some stage for updates since Jan-06-2014? Can your try any of the updates of last year's and see if it is good?

I seems to me the problem is from the graphic card. The geometry data was corrupted or not read properly.

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January 16, 2014, 07:32:03 am
checked everywhere the same problem
NVil-Sep-18-13
NVil-Aug-14-13
NVil-Apr-03-13
i set last drive graphic card

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January 16, 2014, 07:43:42 am
Does the problem appear recently and it was good before?

What do you mean by "i set last drive graphic card"? Did you mean you have set your graphic card recently and then the problem occurs?

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January 16, 2014, 07:50:39 am
The problem was always. I updated the drivers for the video card.
sorry for my english
using Google translate.

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January 16, 2014, 07:59:06 am
In one of your posts, there is a video. The model in it appears to be fine.
https://www.youtube.com/watch?v=pV8kAFZd9ck&feature=player_detailpage

Do you still have the model? If yes can you try to load it?

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  • Triangle
January 16, 2014, 08:04:54 am
There's a big mesh after decimation master.
The problem occurs when you use subdivision.

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January 16, 2014, 08:25:31 am
The problem occurs when you use subdivision.

Ok. Can you create a simple box, subdivide it to subdivision 1, Geometry > Sudivision > Level 1. Then do Geometry > Sudivision > Collapse Subdivision. If the problem occurs in this testing, can you make a video of this testing so I can see how it happens?

Edit: I just want to check if your NVil setting causes the problem. Can your remove your current config files. Make sure you save a copy of your files before you do that so you can restore back later.
C:\Users\UserName\AppData\Roaming\DigitalFossils\NVil\User Settings
After the config files removed. Start NVil and see if the problem gone.
« Last Edit: January 16, 2014, 08:46:18 am by IStonia »