NVil Forum
General Category => Community Help => Topic started by: Darcvizer on May 03, 2014, 06:25:45 pm
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Scale selected polygons individually only axis, how to do it?
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Do a search in Tool Search window with "local". You should find three tools, Local Move/Rotate/Scale Selection.
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I can not find
http://joxi.ru/A15lU_3JTJB6SRiH6Us
I usually use "Misc Subobject Tool" but there is no possibility to choose the axis
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You are looking in the wrong window. View > Windows > Tool Search Window. Those three tools are basic streamline tools. You need to set up streamlineline tools to use them. But for testing or temporary use, you can click the tool in the "Tool Search" window to activate a temporary streamline tool, then you can drag LMB(left mouse button) in viewport to perform the operation.
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Scale selected polygons individually only axis, how to do it?
Not possible.
"Local scale selection" only performs local uniform scaling.
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I can properly say or what you do not understand, here is a video example of what I need
https://www.youtube.com/watch?v=OW5Fb72YhiM&feature=youtu.be
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I see. I'll try to improve the tool.
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I see. I'll try to improve the tool.
The subject as come up before, but you argued it was not possible.
http://voidworld.cmcproductions.co.uk/index.php/topic,1041.msg3893.html#msg3893
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Try this
http://www.digitalfossils.com/Download/NVil-May-05-14.rar
http://youtu.be/5MPGI-RNQPE
Set up a streamline tool for local transform. Before activate the tool, highlight the move manipulator's axis.
I see. I'll try to improve the tool.
The subject as come up before, but you argued it was not possible.
http://voidworld.cmcproductions.co.uk/index.php/topic,1041.msg3893.html#msg3893
I still remember that issue. The current case is different. All the selections have the same orientation, so the manipulator's orientation can be utilized. But I might have an solution for the old issue. Not sure yet.
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Thank you, I often fail to do enough, did a test with different axes, everything works fine :D