News:

 

Recent Posts

Pages: 1 ... 5 6 [7] 8 9 10
61
Community Help / Object list things to improve
« Last post by blackboard on April 01, 2022, 06:44:52 pm »
Cool thing to add in object list fuction to fast bool kitbash mesh to mesh in ur scene
https://youtu.be/eILnDC0c2nM
https://youtu.be/e6CHpZCOVCg
62
Community Help / Limited Dissolve from blender
« Last post by blackboard on March 26, 2022, 09:53:06 pm »
Please,it be cool see that in nvil

And with that fuction in nvil can make composit tool for fuction like that
https://www.dropbox.com/s/zz8ssry4ojkufta/bandicam%202022-03-26%2022-03-21-078.mp4?dl=0
63
Community Help / Re: Select last selection
« Last post by blackboard on March 26, 2022, 02:18:24 pm »
https://www.dropbox.com/sh/5hcgb9pczbj4xba/AAADYf5wIU_C4dXuCNL0n3Kva?dl=0

and another question how to change selecting result after function?
64
Community Help / Re: Select last selection
« Last post by blackboard on March 26, 2022, 02:13:46 pm »
https://www.dropbox.com/sh/lmxx1x2hkm63lbw/AABR3eW5GsejUf6NFjLEEp1Ea?dl=0

something like that,you use fucntion and get selection, and after that you back to 1 selection
65
Community Help / Re: Select last selection
« Last post by IStonia on March 26, 2022, 08:05:55 am »
There is no such function. Can you show me an example why you need this?
66
Community Help / Select last selection
« Last post by blackboard on March 25, 2022, 02:38:20 pm »
Hello,i could find how to make last selection?I find variant only with saving and pasting selection.In nvil there is such a function?to return the previous selection with one button?

67
Community Help / Re: Constraints by vertex\edge\poly\normal
« Last post by blackboard on March 24, 2022, 07:25:59 pm »
Thank you it is
68
Community Help / Re: Constraints by vertex\edge\poly\normal
« Last post by rubberDuck on March 24, 2022, 06:04:07 pm »
You can accomplish this by enabling:
Edit->Options->Vertex Transform Along Edges
69
Community Help / Constraints by vertex\edge\poly\normal
« Last post by blackboard on March 24, 2022, 06:39:55 am »
i searched for constraints in nvil but didn't find it, i found only vertex slide and edge slide

if they are not there, I suggest introducing them, and I showed how they can be combined with axis alignment, what I showed before


https://www.dropbox.com/s/od0yc8otd8yrtcr/bandicam%202022-03-24%2008-32-01-483.mp4?dl=0
70
NVILL Discussion / Re: Hello IStonia,i'm glad to say good news.
« Last post by blackboard on March 23, 2022, 02:06:16 pm »
I really hope that will increase the popularity of nvil
and if there is more popularity, there will be more tutors and, people
Nvil is really worth it. Even as a modeling option for 3ds max
Pages: 1 ... 5 6 [7] 8 9 10